Marcus Westbury has a discussion in The Age about whether the perceived conflict between "arts for art's sake" and "creative industries" is overstated (
link to Marcus's blog, as this doesn't appear to be on The Age online site). I include his discussion below.
One point I would make is that the idea that "the industries will take care of themselves" seems odd to me from a policy point of view. It avoids the question of what policy settings enable cultural production to take place in Australia, particularly in the higher risk and more capital-intensive sectors such as film and television.
We wouldn't assume that the existence of a lot of car enthusiasts give you a car industry, so are we being too nonchalant in assuming that the energy of artists gives you an arts industry. I'd agree with his points about the cultural - and economic - signifgicance of "design, architecture, contemporary music, mass media, digital media and video games".
SHOULD governments fund the arts “for art’s sake”, or should they be developing “creative industries”? It may seem like an abstract philosophical argument but at stake in this heated debate are the reasons why, how and even whether governments fund and support art and culture.
The two camps at times have much in common. They can and do form workable alliances but discussions can degenerate into the kind of hostility that student communists reserve for splinter groups that are less ideologically pure.
Historically, governments funded and promoted the arts for reasons that had little to do with money. Governments supported the arts because it was good for us, or a sign of civilisation, or it asserted our Australianness. The arts made it a better world to live in. Today the role that government plays in the arts is constantly being questioned.
The “creatives” who argue that governments should let go of dated ideas of “The Arts” range from frustrated designers or web workers or architects through to economists, bureaucrats and postmodern academics. They’re supported by some in the high art world who figure that any case for subsidies needs a little economic jargon, the odd research report, and some friendly sound bites about how many direct and indirect jobs the sector supports.
Those who advocate supporting art for art’s sake range from staunch defenders of artistic independence to stridently anti-commercial artists, to the opera lovers, the landed gentry and reflexive defenders of the status quo. They’re supported by every artist and community worker who is sick of justifying self-evidently beneficial projects and programs with elaborate pseudo-economic nonsense for Treasury and political press releases.
To the creative industries crew, the capital “A” Art types look like unreconstructed elitists, with an antique view of what is and isn’t proper art. All the subjective talk of “intrinsic value” seems a lot like code for elevating whatever they are personally into, and getting the Government to underwrite it, no questions asked.
To the capital “A” Art types, the creative industries crew look like the bastard children of shallow pop culture and decades of economic rationalism. They dangerously reduce everything to the dollar and miss the central point that culture is about something bigger than making a buck. They seem destined to stuff culture with the same free market that has so spectacularly stuffed up everything else.
I’ve regularly found myself popping up behind enemy lines on both sides. I alternate between finding both sides compelling and hopelessly and frustratingly wrong.
I believe passionately in the principle of art for art’s sake – and yet I also believe that arts policy is desperately behind the times. The traditional art forms of theatre, dance, classical music, opera and the visual arts still dominate government spending and focus while the so-called “commercial” arts touch our lives far more than the traditional ones.
If we want to make this world a better place, then design, architecture, contemporary music, mass media, digital media and video games have a cultural significance that far outstrips the impact of the high arts. They are art forms, not cash cows. They demand to be taken seriously because of their intrinsic worth and impact. It is an insult and not an elevation to talk of them only in terms of industry development and export earnings.
Just as importantly, any cultural policy motivated by picking economic winners is doomed to fail. You can’t pick the next cultural movement. Last year’s trends are next year’s cliches and any attempt to pick them as policy is likely to go horribly wrong.
The paradox of creative industries is that artists rarely behave like industries. Artists can be good business people but for the great ones, money is rarely what drives them. Thinking of them as economically rational players motivated by the desire to maximise their profits is a recipe for failed industries and terrible art.
Policy needs to celebrate the creative imperative in all its forms. It needs to provide fertile ground for creative people and encourage and support them to take risks, experiment and innovate. It shouldn’t matter whether you are a painter, a sculptor, in a rock band, a theatre maker, an architect or a computer-games designer. The industries will take care of themselves.